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Museum


Technology



Supported by
the Knight Foundation

The advent of low-cost B2B technology products has left the museum sector behind, limiting access to the latest technology to museums that can afford costly, bespoke services. Meanwhile, it is more critical than ever that museums implement scalable means for engaging their visitors, and without the technological resources to do so, small and mid-sized museums are in a tough spot.

With the support of the Knight Foundation, members of the Museum Technology track are invited to research, design and prototype accessible, off-the-shelf technology solutions for bringing museums into the 21st century. With the support of NEW INC staff, members will be expected to identify a museum partner outside of NYC with whom they will develop and test their prototype.

 

Special benefits for Museum Technology track members:

• Each team member gets a dedicated desk at NEW INC for no monthly fee

• Product design workshops and mentoring

• Stipends to support research trips

• Participation in conferences

• Access to prototyping funds

Program Requirements:

• Engage and travel to work with a museum partner outside of NYC in developing and testing an original prototype

• Share your research findings with the museum field via publications, conferences and presentations

• Participate in an on-site program at NEW INC, including workshops, guest lectures, and bi-weekly meetings


Who should apply:

• Interaction designers, technologists, artists, game designers and/or people with a background or special interest in working with museums.

• People who are excited to bring a fresh approach to how the museum field engages their audiences.

• People who are able to work out of NEW INC full-time.


Cost:

• Dedicated Desk: No Monthly Fee* + Initiation Fees

*Participation in the Museum Tech track is underwritten by the Knight Foundation.

THE YEAR 6 APPLICATION IS NOW CLOSED

 
 
 
 

Previous Teams and Projects


Year 5

Mover and Shakers and Abstract Nomadic Media are working on AR apps that will make it easier for curators and educators to create and share content related to works on view.

DOT DOT is working on a VR solution that will make it easier for small and mid-sized museums to host VR experiences.

The team at Micah Walter Studio is making it easier for museums to share their digital collections with the general public, art historians and others.

Bika Rebek is building Tools for Show, a cloud-based exhibition design tool.

Dome is rethinking the visitor experience to make it easier for museums to learn about their visitors.

Year 4

Digital Museum of Digital Art (DiMoDA) commissioned an exhibition in their VR-based museum.

Jason Eppink prototyped his tool for captioning any video work in any language.

Luxloop developed their technology for context aware AR.

Rapport Studios worked with museums to make their content more accessible for young people.

Raycaster worked with the Queens Museum to find a curate a digital collection from across the web.

Studio TheGreenEyl used machine learning explore different interactive models for bringing digital collections into the physical space.


 

MEMBER HIGHLIGHTS


Header image credit: All At Once, Studio TheGreenEyl