Catch up on what you missed.
Graphic from Francis Tseng's 'The Founder' video game.
Courtesy Francis Tseng.
1. CU Denver announced a new innovation center that blends art and technology to tackle "real-world problems," courtesy of a $5 million donation from Comcast Corp. Students at the university can expect new courses and the guidance of local entrepreneurs. [The Denver Post]
2. Artsy's Abigail Cain traces how the beloved Pac-Man arcade game gained official art world-admission via the Museum of Modern Art's collection. But as Cain notes, "accepting video games into museum collections is only the first step in understanding them as art." [Artsy]
3. Facebook Inc. will reportedly be coughing up $500 million in a major case involving the Oculus Rift virtual reality headset maker it acquired in 2014. Bloomberg's Tom Koroseche reported that the jury found Facebook's subsidiary company guilty of using stolen computer code. [Bloomberg]
4. NEW INC's Adriana Herrera-Perhamus rounded up nine Black art + tech projects worth investing in this year (and beyond). [Stream]
5. Artist and programmer Francis Tseng officially launched 'The Founder' video game in a bid to reveal Silicon Valley's industry as a hard game of empire. [Fast Company]
6. Four of the late architect Zaha Hadid's abstract paintings have been rendered in virtual reality, resulting from the combined efforts of her firm, London's Serpentine Gallery, and Google Arts and Culture. [Dezeen]
7. Instructional artist Yoko Ono has turned her Twitter account into what the Huffington Post's Priscilla Frank described as "the holy scripture of self-care."[Huffington Post]
8. The folks at Art F City announced a new commissions program to support artists and writers affected by Donald Trump's policies. "We’re seeking world-wide contributions from artists, writers, curators, and others affected by the travel ban who want to keep working," a statement reads on their website. "We’ll do what we can to support that effort, because what you do is now more important than ever." [Art F City]
9. Heads up, Poké-trainers: Less than a year after its release, the Pokémon Go augmented reality game has raked in over $1 billion in revenue. [TechCrunch]